BIS_fnc_moduleFDFadeMarker
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Description
Syntax
- Syntax:
- [markerName, alpha] spawn BIS_fnc_moduleFDFadeMarker
- Parameters:
- markerName: String
- alpha: Number - wanted marker alpha
- Return Value:
- Boolean - true when done
Examples
- Example 1:
["tankMarker", 0.25] spawn BIS_fnc_moduleFDFadeMarker;
- Example 2:
[] spawn { while { alive enemyTank } do { ["tankMarker", 1] call BIS_fnc_moduleFDFadeMarker; ["tankMarker", 0] call BIS_fnc_moduleFDFadeMarker; sleep 0.05; }; };
Creates a pulsating marker
Additional Information
- See also:
- markerAlphasetMarkerAlpha
Notes
-
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