canStand

From Bohemia Interactive Community
Revision as of 00:11, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Returns if the given soldier is able to stand up.
Groups:
Object Manipulation

Syntax

Syntax:
Boolean = canStand unitName
Parameters:
unitName: Object
Return Value:
Boolean - true if he's still able to stand up, false if not. Automatically return false if unit is vehicle.

Examples

Example 1:
SQS: ?!(canStand player) : player groupChat "My legs! They hit my legs!"
Example 2:
if (!canStand player) then { player groupChat "My legs! They hit my legs!"; };

Additional Information

See also:
canMovecanFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Kronzky
The command may return true for dead units.

Bottom Section