onMapSingleClick
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Description
- Description:
- Define action performed when user clicks in map by executing command string. The code is executed on every click, until the command is
- removed via onMapSingleClick "", or
- replaced by onMapSingleClick "SomeOtherCommand(s)"
- _this: Anything - Params passed to onMapSingleClick
- _pos: Array - Clicked position
- _units: Array - Units which were selected (via function keys) before opening the map (may be non-functional in Arma)
- _shift: Boolean - Whether <Shift> was pressed when clicking on the map
- _alt: Boolean - Whether <Alt> was pressed when clicking on the map
For older games, when click is processed, code should ultimately return true back to the engine. If false is returned, default processing by the game engine is done. Return value of any other type (including Nothing) is an error. In such case default processing by the game engine is done, and error message may be displayed.
- Groups:
- MapEvent Handlers
Syntax
- Syntax:
- onMapSingleClick command
- Parameters:
- command: String or Code
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- params onMapSingleClick command
- Parameters:
- params: Anything
- command: String or Code
- Return Value:
- Nothing
Examples
- Example 1:
- ArmA: Creates a soldier unit at the position clicked:
onMapSingleClick "'SoldierWB' createUnit [_pos, group player]; true";
- Example 2:
- ArmA: Orders "grp1" to move to position clicked. Disables further map-click actions:
onMapSingleClick "grp1 move _pos; onMapSingleClick ''; true";
- Example 3:
- OFP: In OFP single quotes cannot be used for string definition, so two double-quotes have to be used instead:
onMapSingleClick "'SoldierWB' createUnit [_pos, group player]; true";
- Example 4:
// The following code will disable Shift+click waypoint marker creation onMapSingleClick {_shift};
- Example 5:
// Pass params to onMapSingleClick code player onMapSingleClick {hint ("Hello " + name _this)}; // Hello KK
- Example 6:
// Pass params to onMapSingleClick code and disable Shift+click waypoint marker creation player onMapSingleClick "hint (""Hello "" + name _this); _shift"; // Hello KK
Additional Information
- See also:
- onGroupIconClick
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 8 July, 2009
- General Barron
- See my Multiple OnMapSingleClick script to allow you to add multiple events to the onMapSingleClick event. Some minor editing of the scripts would be required to use them in Arma.
- Posted on April 1, 2016 - 00:25 (UTC)
- Killzone Kid
- _units param is supposed to return what groupSelectedUnits returns. Player must be leader and some units in the group must be selected on the group bar. However selected units are connected with group orders menu, which interferes with map click. In other words, when you click on the main map, the map gets focus and group orders menu closes, deselecting any selected unit, so _units is [] pretty much all the time.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.85
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Map
- Command Group: Event Handlers
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands