BIS_fnc_reviveOnBeingRevived

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Revision as of 23:00, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " {3,}\|" to " |")
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Description

Description:
Used to execute specific code locally on every client whenever "being revived" flag changes.
Execution:
call
Groups:
Revive

Syntax

Syntax:
[nil, flagState, unit] call BIS_fnc_reviveOnBeingRevived
Parameters:
nil: Nothing - This parameter has not been implemented
flagState: Boolean - (Optional, default false) Flag state - true or false
unit: Object - Unit to set the flag for
Return Value:
Boolean - Returns true or Nothing if state didn't change

Examples

Example 1:
[nil, true, squadLeader] call BIS_fnc_reviveOnBeingRevived;

Additional Information

See also:
Arma 3 Revive BIS_fnc_reenableRevive BIS_fnc_reviveAllowed BIS_fnc_reviveBleedOut BIS_fnc_reviveDamageReset BIS_fnc_reviveDebug BIS_fnc_reviveEhDammaged BIS_fnc_reviveEhHandleDamage BIS_fnc_reviveEhHandleHeal BIS_fnc_reviveEhKilled BIS_fnc_reviveEhRespawn BIS_fnc_reviveEnabled BIS_fnc_reviveGet3dIcons BIS_fnc_reviveGetActionIcon BIS_fnc_reviveIconControl BIS_fnc_reviveInit BIS_fnc_reviveIsValid BIS_fnc_reviveIsValidSecure BIS_fnc_reviveOnForcingRespawn BIS_fnc_reviveOnState BIS_fnc_reviveOnStateJIP BIS_fnc_reviveSecureUnit

Notes

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