reload

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Revision as of 00:37, 19 January 2021 by Lou Montana (talk | contribs) (Text replacement - " {2,}\}\}" to " }}")
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Description

Description:
Reload all weapons
Groups:
Weapons

Syntax

Syntax:
reload unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
if (needReload player == 1) then {reload player};

Additional Information

See also:
reloadEnabledneedReloadenableReloadsetWeaponReloadingTime

Notes

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