addBackpackGlobal

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Revision as of 20:35, 31 January 2021 by Lou Montana (talk | contribs) (Text replacement - " " to " ")
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Description

Description:
Description needed
Groups:
Unit Inventory

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - soldier
backpack: String - backpack class name
Return Value:
Return value needed

Examples

Example 1:
player addBackpackGlobal "B_AssaultPack_khk";
Example 2:
_unit spawn { if (!isNull backpackContainer _this) then { removeBackpackGlobal _this; waitUntil { isNull backpackContainer _this }; }; _this addBackpackGlobal "B_AssaultPack_khk"; waitUntil { !isNull backpackContainer _this }; backpackContainer _this addMagazineCargoGlobal ["30Rnd_556x45_Stanag",5]; };

Additional Information

See also:
See also needed

Notes

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