reload

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Revision as of 00:10, 1 February 2021 by Lou Montana (talk | contribs) (Some wiki formatting)
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Description

Description:
Reload all weapons.
Groups:
Weapons

Syntax

Syntax:
reload unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
if (needReload player == 1) then { reload player };

Additional Information

See also:
reloadEnabledneedReloadenableReloadsetWeaponReloadingTime

Notes

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