handsHit

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Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
handsHit unitName
Parameters:
unitName: Object
Return Value:
Number - If the hands are not damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1.

Examples

Example 1:
? (handsHit player == 1) : player globalChat "Ouch! Don't shoot at my hands dammit!"

Additional Information

See also:
damage

Notes

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