BIS_fnc_3DENExportAttributes

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Revision as of 13:26, 9 July 2023 by Lou Montana (talk | contribs) (Text replacement - "Category:Eden Editor" to "Eden Editor")
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Description

Description:
Copies all available attributes to the clipboard.
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
class call BIS_fnc_3DENExportAttributes
Parameters:
mode: String - (Optional, default "object") Type of attributes to be exported. Classes from configFile >> Cfg3DEN >> class
Return Value:
Nothing

Examples

Example 1:
"trigger" call BIS_fnc_3DENExportAttributes;

Additional Information

See also:
Eden Editor BIS_fnc_3DENCamera BIS_fnc_3DENControlsHint BIS_fnc_3DENDiagCreateList BIS_fnc_3DENDiagFonts BIS_fnc_3DENDiagMouseControl BIS_fnc_3DENDrawLocations BIS_fnc_3DENEntityMenu BIS_fnc_3DENExportOldSQM BIS_fnc_3DENExportTerrainBuilder BIS_fnc_3DENFlashlight BIS_fnc_3DENGrid BIS_fnc_3DENIntel BIS_fnc_3DENInterface BIS_fnc_3DENListLocations BIS_fnc_3DENMissionPreview BIS_fnc_3DENModuleDescription BIS_fnc_3DENShowMessage BIS_fnc_3DENStatusBar BIS_fnc_3DENToolbar BIS_fnc_3DENTutorial BIS_fnc_3DENVisionMode

Notes

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