BIS_fnc_itemType

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Description

Description:
Be very careful with this function as certain mods modify the categories making this function unreliable!

Returns item category and type.

Weapon / VehicleWeapon VehicleWeapon Item Equipment Magazine Mine
  • AssaultRifle
  • BombLauncher
  • Cannon
  • GrenadeLauncher
  • Handgun
  • Launcher
  • MachineGun
  • Magazine
  • MissileLauncher
  • Mortar
  • RocketLauncher
  • Shotgun
  • Throw
  • Rifle
  • SubmachineGun
  • SniperRifle
  • Horn
  • CounterMeasuresLauncher
  • LaserDesignator
  • AccessoryMuzzle
  • AccessoryPointer
  • AccessorySights
  • AccessoryBipod
  • Binocular
  • Compass
  • FirstAidKit
  • GPS
  • LaserDesignator
  • Map
  • Medikit
  • MineDetector
  • NVGoggles
  • Radio
  • Toolkit
  • UAVTerminal
  • VehicleWeapon
  • Unknown
  • UnknownEquipment
  • UnknownWeapon
  • Watch
  • Glasses
  • Headgear
  • Vest
  • Uniform
  • Backpack
  • Artillery
  • Bullet
  • CounterMeasures
  • Flare
  • Grenade
  • Laser
  • Missile
  • Rocket
  • Shell
  • ShotgunShell
  • SmokeShell
  • UnknownMagazine
  • Mine
  • MineBounding
  • MineDirectional
Execution:
call
Groups:
Inventory

Syntax

Syntax:
weaponClass call BIS_fnc_itemType
Parameters:
weaponClass: String - weapon's class name
Return Value:
Array in format
  • 0: category
  • 1: type

Examples

Example 1:
"arifle_MX_pointer_F" call BIS_fnc_itemType;

Additional Information

See also:
currentWeapon

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2017-05-14
Demellion
More detailed description about some specific Weapons and Vehicle Weapons:
GrenadeLauncher // Underbarrel and HGLs BombLauncher // Aircraft bomb throw weapons. MissileLauncher // Guided missile weapons (alike Titan series). RocketLauncher // Non-guided missile weapons (alike RPG32). Cannon // Main vehicle turret (alike tank cannon). Throw // Throw-like weapons (grenade weapon, melee weapons from mods, etc).