P3D File Format - ODOLV7 – Talk
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something's wrong or misworded here with the struct ustruct[ustruct7] and the proxistruct that follows it
Ook
i am parking this footer info here as it is clearly wrong but may contain useful info if structured correctly
float Resolutions[nLods]; byte unknownBytes[24]; float offset[3]; // model offset (unknown functionality) ulong mapIconColor; // RGBA 32 color ulong mapSelectedColor; // RGBA 32 color ulong unknownValue; float bboxMinPosition[3]; // minimum coordinates of bounding box float bboxMaxPosition[3]; // maximum coordinates of bounding box float wrpModelOffset[3]; // offset value to apply when object is placed on a WRP float offset2[3]; // another offset value (unknown functionality) }
Mikero (nee Ook?) 07:19, 24 January 2009 (CET)
I've already wondered where that info disappeared... May I ask why the above data is 'clearly wrong'? I have used for example the wrpModelOffset successfully for an experimental tool.
Further note: The file may proceed after this; the Geometry mass is stored somewhere after this footer, but I have not yet started to find the correct offsets. Perhaps you/someone already tried to decode it.
--Vektorboson 20:08, 2 February 2010 (CET)