getPos

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Revision as of 20:40, 6 February 2011 by Hduregger (talk | contribs) (Add info about relation to modelToWorld)
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Description

Description:
Returns the object position in format Position.
Groups:
Uncategorised

Syntax

Syntax:
Array = getPos object
Parameters:
object: Object; since VBS2 1.24: Location
Return Value:
Array - format Position

Examples

Example 1:
getPos player

Additional Information

See also:
positiongetPosASLgetPosATLgetMarkerPossetPos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 16 Feb, 2007
Dr_Eyeball
getPos obj select 2 might return the vertical position above ground level, but for a stacked object, it returns the vertical position above the object beneath it. The same problem exists for getPosASL. There was a discussion thread in the BIS forums which suggested the use of the command modelToWorld instead to get around this issue where an absolute vertical position is required. ArmA Ver 1.02.
Posted on 14 Dec, 2010
disat
This command returns a PositionAGL. Apparently, Position and PositionAGL are the same thing.
Posted on 6 Feb, 2011
Hduregger
The z height returned changes dynamically with the height of waves beneath the object, if the object is located over sea. The z height returned by getPosATL and getPosASL does not change like this. This was tested by continuously retrieving the position of a static object, like the cross in the empty/corpses category, placed over sea or land. getPos behaves similar to obj modelToWorld [0.0, 0.0, 0.0] but it does not give the same result, therefore (obj modelToWorld [0.0, 0.0, 0.0]) != (getPos obj).

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