netId

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Revision as of 10:55, 2 April 2015 by Killzone Kid (talk | contribs)
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Description

Description:
Unique ID of object or group.
Groups:
Uncategorised

Syntax

Syntax:
netId var
Parameters:
var: Object or Group
Return Value:
String

Examples

Example 1:
_playerNetId = netId player;

Additional Information

See also:
objectFromNetId

Notes

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Notes

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Posted on April 2, 2015 - 09:55 (UTC)
Killzone Kid
netId in SP is "". Here is the function that will give you universal netId that works both in SP and MP KK_fnc_netId = { if (isMultiplayer) exitWith {netId _this}; private "_netId"; _netId = _this getVariable "_netId"; if (isNil "_netId") then { KK_var_globID = (missionNamespace getVariable ["KK_var_globID", 0]) + 1; _netId = format ["0:%1", KK_var_globID]; _this setVariable ["_netId", _netId]; }; _netId }; //example _playerNetId = player call KK_fnc_netId;