BIS_fnc_itemType
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Description
- Description:
/* Description: Return item category and type. Recognized types are: Weapon / VehicleWeapon AssaultRifle BombLauncher Cannon GrenadeLauncher Handgun Launcher MachineGun Magazine MissileLauncher Mortar RocketLauncher Shotgun Throw Rifle SubmachineGun SniperRifle VehicleWeapon Horn CounterMeasuresLauncher LaserDesignator Item AccessoryMuzzle AccessoryPointer AccessorySights AccessoryBipod Binocular Compass FirstAidKit GPS LaserDesignator Map Medikit MineDetector NVGoggles Radio Toolkit UAVTerminal VehicleWeapon Unknown UnknownEquipment UnknownWeapon Watch Equipment Glasses Headgear Vest Uniform Backpack Magazine Artillery Bullet CounterMeasures Flare Grenade Laser Missile Rocket Shell ShotgunShell SmokeShell UnknownMagazine Mine Mine MineBounding MineDirectional Parameter(s): 0: STRING - item class Returns: ARRAY in format [category,type] */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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Notes
- Posted on May 14, 2017
- Demellion
-
More detailed description about some specific Weapons and Vehicle Weapons:
GrenadeLauncher // Underbarrel and HGLs BombLauncher // Aircraft bomb throw weapons. MissileLauncher // Guided missile weapons (alike Titan series). RocketLauncher // Non-guided missile weapons (alike RPG32). Cannon // Main vehicle turret (alike tank cannon). Throw // Throw-like weapons (grenade weapon, melee weapons from mods, etc).