ArmASave: Difference between revisions

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===Variables===
===Variables===
:A list of global variables<br>
:A list of global variables<br>
:''At the current time (1.08) ArmA will crash if upon restoring a saved game that has more than 240 entries in the variables list.''
:''At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.''
 
==playerOn==
==playerOn==
==cameraOn==
==cameraOn==

Revision as of 01:01, 26 June 2007

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Introduction

Armed Assault save files are stored in the same format as binarized config files [1], and can be viewed and unpacked with the same tools.

Classes

A save file may contain the following main classes:

Radio

Landscape

Map

FastVehicles

Animals

SlowVehicles

OutVehicles

SwitchableUnits

SensorList

Clock

GameState

Variables

A list of global variables
At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.

playerOn

cameraOn

RealPlayer

EastCenter

WestCenter

GuerilaCenter

CivilianCenter

VehiclesMap

Stats

Markers

VMs