BIN fnc savingEnabled: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>call BIN_fnc_savingEnabled [[a == b|==]] (missionNamespace getVariable ["bin_enableSaving", true]); {{cc|[[true]]}}</code>
|x1= <code>call BIN_fnc_savingEnabled [[a == b|==]] (missionNamespace getVariable ["bin_enableSaving", true]); {{cc|true}}</code>


|seealso= [[BIS_fnc_enableSaving]] [[BIS_fnc_disableSaving]] [[saveGame]] [[loadGame]]
|seealso= [[BIS_fnc_enableSaving]] [[BIS_fnc_disableSaving]] [[saveGame]] [[loadGame]]
}}
}}

Revision as of 22:38, 12 July 2022

Hover & click on the images for description

Description

Description:
Returns the value of missionNamespace getVariable ["bin_enableSaving", true]
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Missions

Syntax

Syntax:
call BIN_fnc_savingEnabled
Return Value:
Boolean

Examples

Example 1:
call BIN_fnc_savingEnabled == (missionNamespace getVariable ["bin_enableSaving", true]); // true

Additional Information

See also:
BIS_fnc_enableSaving BIS_fnc_disableSaving saveGame loadGame

Notes

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