BIS fnc 3DENControlsHint: Difference between revisions

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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>["toggle"] call [[BIS_fnc_3DENControlsHint]]; {{cc|toggle Eden controls hints}}</code>
|x1= <sqf>["toggle"] call BIS_fnc_3DENControlsHint; // toggle Eden controls hints</sqf>


|seealso= [[Eden Editor]] [[BIS_fnc_3DENCamera]] [[BIS_fnc_3DENDiagCreateList]] [[BIS_fnc_3DENDiagFonts]] [[BIS_fnc_3DENDiagMouseControl]] [[BIS_fnc_3DENDrawLocations]] [[BIS_fnc_3DENEntityMenu]] [[BIS_fnc_3DENExportAttributes]] [[BIS_fnc_3DENExportOldSQM]] [[BIS_fnc_3DENExportTerrainBuilder]] [[BIS_fnc_3DENFlashlight]],[[BIS_fnc_3DENGrid]],[[BIS_fnc_3DENIntel]],[[BIS_fnc_3DENInterface]],[[BIS_fnc_3DENListLocations]],[[BIS_fnc_3DENMissionPreview]],[[BIS_fnc_3DENModuleDescription]],[[BIS_fnc_3DENShowMessage]],[[BIS_fnc_3DENStatusBar]],[[BIS_fnc_3DENToolbar]],[[BIS_fnc_3DENTutorial]],[[BIS_fnc_3DENVisionMode]]
|seealso= [[:Category:Eden Editor|Eden Editor]] [[BIS_fnc_3DENCamera]] [[BIS_fnc_3DENDiagCreateList]] [[BIS_fnc_3DENDiagFonts]] [[BIS_fnc_3DENDiagMouseControl]] [[BIS_fnc_3DENDrawLocations]] [[BIS_fnc_3DENEntityMenu]] [[BIS_fnc_3DENExportAttributes]] [[BIS_fnc_3DENExportOldSQM]] [[BIS_fnc_3DENExportTerrainBuilder]] [[BIS_fnc_3DENFlashlight]] [[BIS_fnc_3DENGrid]] [[BIS_fnc_3DENIntel]] [[BIS_fnc_3DENInterface]] [[BIS_fnc_3DENListLocations]] [[BIS_fnc_3DENMissionPreview]] [[BIS_fnc_3DENModuleDescription]] [[BIS_fnc_3DENShowMessage]] [[BIS_fnc_3DENStatusBar]] [[BIS_fnc_3DENToolbar]] [[BIS_fnc_3DENTutorial]] [[BIS_fnc_3DENVisionMode]]
}}
}}


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<dt></dt>
<dt></dt>
<dd class="notedate">Posted on July 23, 2017 - 02:34 (UTC)</dd>
<dd class="notedate">Posted on 2017-07-23 - 02:34 (UTC)</dd>
<dt class="note">[[User:Larrow|Larrow]]</dt>
<dt class="note">[[User:Larrow|Larrow]]</dt>
<dd class="note">
<dd class="note">
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'''uiNamespace getVariable "BIS_fnc_3DENControlsHint_place"'''
'''uiNamespace getVariable "BIS_fnc_3DENControlsHint_place"'''
:default - [ "", false ]
:default - ["", false]
* 0 - Class name of current Eden entity being placed
* 0 - Class name of current Eden entity being placed
* 1 - true if class simulation type is a kind of vehicle
* 1 - true if class simulation type is a kind of vehicle
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'''uiNamespace getVariable "BIS_fnc_3DENControlsHint_mouseButtons"'''
'''uiNamespace getVariable "BIS_fnc_3DENControlsHint_mouseButtons"'''
:default - [ false, false ]
:default - [false, false]
* 0 - left mouse button is down in Asset tree
* 0 - left mouse button is down in Asset tree
* 1 - right mouse button is down in Asset tree
* 1 - right mouse button is down in Asset tree
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'''uiNamespace getVariable "BIS_fnc_3DENControlsHint_connect"'''
'''uiNamespace getVariable "BIS_fnc_3DENControlsHint_connect"'''
:default - [ "", "" ]
:default - ["", ""]
* 0 - text description of current connection being made eg "Sync to"
* 0 - text description of current connection being made eg "Sync to"
* 1 - config path to CfgWrapperUI cursor texture
* 1 - config path to CfgWrapperUI cursor texture

Revision as of 19:16, 8 November 2023

Hover & click on the images for description

Description

Description:
Used by Eden to display control hints for the current Eden operation as seen in the bottom right corner of the Editor display.
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
[mode] call BIS_fnc_3DENControlsHint
Parameters:
mode: String - case-sensitive, can be one of:
  • "show" - Shows controls hints
  • "hide" - Hides controls hints
  • "toggle" - Toggles controls hints
Return Value:
Nothing

Examples

Example 1:
["toggle"] call BIS_fnc_3DENControlsHint; // toggle Eden controls hints

Additional Information

See also:
Eden Editor BIS_fnc_3DENCamera BIS_fnc_3DENDiagCreateList BIS_fnc_3DENDiagFonts BIS_fnc_3DENDiagMouseControl BIS_fnc_3DENDrawLocations BIS_fnc_3DENEntityMenu BIS_fnc_3DENExportAttributes BIS_fnc_3DENExportOldSQM BIS_fnc_3DENExportTerrainBuilder BIS_fnc_3DENFlashlight BIS_fnc_3DENGrid BIS_fnc_3DENIntel BIS_fnc_3DENInterface BIS_fnc_3DENListLocations BIS_fnc_3DENMissionPreview BIS_fnc_3DENModuleDescription BIS_fnc_3DENShowMessage BIS_fnc_3DENStatusBar BIS_fnc_3DENToolbar BIS_fnc_3DENTutorial BIS_fnc_3DENVisionMode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2017-07-23 - 02:34 (UTC)
Larrow
Although a lot of this function may be of no use to the end user there are a number of UINamespace variables a designer may find helpful

uiNamespace getVariable "BIS_fnc_3DENControlsHint_selected"
default - [0,[0,0,0,0,0,0],[[],[],[],[],[],[]]]
  • 0 - total number of selected Eden entities
  • 1 - count of selected Eden entities by type
    • 0 - units
    • 1 - groups
    • 2 - triggers
    • 3 - waypoints
    • 4 - logics/systems/modules
    • 5 - markers
  • 2 - same results as get3DENSelected "" . Which is the same order as above for counts

uiNamespace getVariable "BIS_fnc_3DENControlsHint_place"
default - ["", false]
  • 0 - Class name of current Eden entity being placed
  • 1 - true if class simulation type is a kind of vehicle
["car","carx","tank","tankx","helicopter","helicopterx",
"helicopterrtd","airplane","airplanex","ship","shipx",
"submarinex","hovercraftx","motorcycle","parachute","paraglide"]

uiNamespace getVariable "BIS_fnc_3DENControlsHint_mouseButtons"
default - [false, false]
  • 0 - left mouse button is down in Asset tree
  • 1 - right mouse button is down in Asset tree

uiNamespace getVariable "BIS_fnc_3DENControlsHint_connect"
default - ["", ""]
  • 0 - text description of current connection being made eg "Sync to"
  • 1 - config path to CfgWrapperUI cursor texture

uiNamespace getVariable "BIS_fnc_3DENControlsHint_pos"
default - [1.40902,1.37676,0.309598,0.401606] - may vary between different setups
default position and size of Eden controls hint - ctrlPosition