BIS fnc 3DENVisionMode: Difference between revisions

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| Toggle or set [[Eden Editor]] vision mode. Has to be executed while Eden interface is opened.
| Toggle or set [[Eden Editor]] vision mode. Has to be executed while Eden interface is opened.


| mode call [[BIS_fnc_3DENVisionMode]]
|s1=  mode call [[BIS_fnc_3DENVisionMode]]


|p1= mode: [[Number]] - Can be:
|p1= mode: [[Number]] - Can be:

Revision as of 23:45, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
mode call BIS_fnc_3DENVisionMode
Parameters:
mode: Number - Can be:
  • -2: restore the current mode
  • -1: toggle mode
  •  0: Normal
  •  1: Night vision
  •  2: Thermal
 
Return Value:
Number - Selected mode

Examples

Example 1:
_mode = 0 call BIS_fnc_3DENVisionMode;

Additional Information

See also:
Eden EditorBIS_fnc_3DENCameraBIS_fnc_3DENControlsHintBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagFontsBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENEntityMenuBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENStatusBarBIS_fnc_3DENToolbarBIS_fnc_3DENTutorial

Notes

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