BIS fnc EXP camp setSkill: Difference between revisions

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| Sets skill for an entire AI side. The skill will be calculated using a lerp function. Function will take player as multiplier.{{Informative|Function only needs to be executed on the server.}} |= Description
| Sets skill for an entire AI side. The skill will be calculated using a lerp function. Function will take player as multiplier.{{Informative|Function only needs to be executed on the server.}} |DESCRIPTION=
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| [side,skillMin,skillAimMin,skillMax,skillAimMax] call [[BIS_fnc_EXP_camp_setSkill]];|= Syntax
| [side,skillMin,skillAimMin,skillMax,skillAimMax] call [[BIS_fnc_EXP_camp_setSkill]];|SYNTAX=


|p1= side: [[Side]] - Side of which AI skill should be changed|= Parameter 1
|p1= side: [[Side]] - Side of which AI skill should be changed|= Parameter 1
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|p5= skillAimMax: [[Number]] - (Optional, default 0.5) Maximal aiming skill|= Parameter 5  
|p5= skillAimMax: [[Number]] - (Optional, default 0.5) Maximal aiming skill|= Parameter 5  


| |= Return value
| |RETURNVALUE=
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| [[Arma 3 AI Skill]], [[setSkill]], [[skillFinal]], [[BIS_fnc_EXP_camp_dynamicAISkill]]|= See also
| [[Arma 3 AI Skill]], [[setSkill]], [[skillFinal]], [[BIS_fnc_EXP_camp_dynamicAISkill]]|SEEALSO=
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[[Category:Function Group: Campaign|{{uc:EXP_camp_setSkill}}]]
[[Category:Function Group: Campaign|{{uc:EXP_camp_setSkill}}]]
[[Category:Functions|{{uc:EXP_camp_setSkill}}]]
[[Category:Functions|{{uc:EXP_camp_setSkill}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_setSkill}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_setSkill}}]]

Revision as of 12:28, 7 April 2019

Hover & click on the images for description

Description

Description:
Sets skill for an entire AI side. The skill will be calculated using a lerp function. Function will take player as multiplier.
Function only needs to be executed on the server.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[side,skillMin,skillAimMin,skillMax,skillAimMax] call BIS_fnc_EXP_camp_setSkill;
Parameters:
side: Side - Side of which AI skill should be changed
skillMin: Number - (Optional, default 0.5) Minimal general skill
skillAimMin: Number - (Optional, default 0.3) Minimal aiming skill
skillMax: Number - (Optional, default 0.8) Maximal general skill
skillAimMax: Number - (Optional, default 0.5) Maximal aiming skill
Return Value:
Return value needed

Examples

Example 1:
[WEST,0.1,0.2,0.7,0.6] call BIS_fnc_EXP_camp_setSkill;

Additional Information

See also:
Arma 3 AI SkillsetSkillskillFinalBIS_fnc_EXP_camp_dynamicAISkill

Notes

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