BIS fnc MP (Take On Helicopters): Difference between revisions

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| [params, functionName, target, isSpawn, isPersistent] spawn BIS_fnc_MP; |= Syntax
| [params, functionName, target, isSpawn, isPersistent] call BIS_fnc_MP; |= Syntax


|p1= '''params''': [[Anything]] - function params |=
|p1= '''params''': [[Anything]] - function params |=
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|x1= <code><nowiki>[</nowiki>"Imma spamming your log!","[[BIS_fnc_log]]"] spawn BIS_fnc_MP;</code>
|x1= <code><nowiki>[</nowiki>"Imma spamming your log!","[[BIS_fnc_log]]"] [[call]] [[BIS_fnc_MP]];</code>
Logs a message for every player who's currently joined.|=
Logs a message for every player who's currently joined.|=


|x2= <code><nowiki>[</nowiki>["Hello World"],"[[BIS_fnc_guiMessage]]",nil,true,true] spawn BIS_fnc_MP;</code>
|x2= <code><nowiki>[</nowiki>["Hello World"],"[[BIS_fnc_guiMessage]]",nil,[[true]],[[true]] ] [[call]] [[BIS_fnc_MP]];</code>
Send a message containing "Hello World" to every player, including the ones who joins later using JIP.|=
Send a message containing "Hello World" to every player, including the ones who joins later using JIP.|=
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|exec= spawn |=
|exec= call |=


| |= See also
| [[BIS_fnc_MPexec]] |= See also


}}
}}

Revision as of 13:10, 31 July 2014

Hover & click on the images for description

Description

Description:
Send function for remote execution (and executes locally if conditions are met) .
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[params, functionName, target, isSpawn, isPersistent] call BIS_fnc_MP;
Parameters:
params: Anything - function params
functionName: String - function name
target: Object - function will be executed only where unit is local [default: everyone]
isSpawn: Boolean - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false]
isPersistent: Boolean - true for persistent call (will be called now and for every JIP client) [default: false]
Return Value:
Array - sent packet

Examples

Example 1:
["Imma spamming your log!","BIS_fnc_log"] call BIS_fnc_MP; Logs a message for every player who's currently joined.
Example 2:
[["Hello World"],"BIS_fnc_guiMessage",nil,true,true ] call BIS_fnc_MP; Send a message containing "Hello World" to every player, including the ones who joins later using JIP.

Additional Information

See also:
BIS_fnc_MPexec

Notes

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Only post proven facts here! Add Note

Notes

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Warning: Display title "BIS_fnc_MP (Take On Helicopters)" overrides earlier display title "BIS_fnc_MP_(Take_On_Helicopters)".