BIS fnc PIP: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *TKOH * " to " | tkoh ")
m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2")
Line 2: Line 2:


| tkoh
| tkoh
|1.00


|1.00
|game2= arma3
|version2= 0.50


|gr1= GUI
|gr1= GUI

Revision as of 22:18, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
GUI

Syntax

Syntax:
Syntax needed
Parameters:
renderTarget: String - render target
cameraParams:
Object - existing camera
Array - camera params in format [position,target].
position: Array in format Position3D or attachTo [object,position]
target: Object or Array in format Position3D (same as camPrepareTarget)
vehicle (Optional): Object - helicopter to which action is added (to memory point "action_screen1")
replace (Optional): Boolean - true to replace existing PIP on same target (default: true)
Return Value:
Object - camera

Examples

Example 1:
["rendertarget0",[[heli1,heli1 selectionposition "slingload0"],cargo1],heli1,false] call BIS_fnc_PIP;
Example 2:
["rendertarget0",_myCamera] call BIS_fnc_PIP;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note