BIS fnc VRHitpart: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= VR |GROUP1=
|gr1= VR |GROUP1=
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| Initialize hit effects on VR targets.<br>
| Initialize hit effects on VR targets.<br>
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<br>orange - damaged
<br>orange - damaged
<br>red - destroyed|DESCRIPTION=
<br>red - destroyed|DESCRIPTION=
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| [object,time] call [[BIS_fnc_VRHitpart]] |SYNTAX=
| [object,time] call [[BIS_fnc_VRHitpart]] |SYNTAX=
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|p1= object: [[Object]] - VR Object|PARAMETER1=
|p1= object: [[Object]] - VR Object|PARAMETER1=
|p2= time: [[Number]] - (Optional, default 30) Delay before hit parts are returned back to default|PARAMETER2=
|p2= time: [[Number]] - (Optional, default 30) Delay before hit parts are returned back to default|PARAMETER2=
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| [[Nothing]]|RETURNVALUE=
| [[Nothing]]|RETURNVALUE=
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|x1= <code>_delta = [someObject, 60] [[call]] [[BIS_fnc_VRHitpart]];</code> |=
|x1= <code>_delta = [someObject, 60] [[call]] [[BIS_fnc_VRHitpart]];</code> |=
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| [[:Category:Function Group: VR|VR functions]]|SEEALSO=
| [[:Category:Function Group: VR|VR functions]]|SEEALSO=

Revision as of 23:41, 16 January 2021

Hover & click on the images for description

Description

Description:
Initialize hit effects on VR targets.

grey - undamaged
orange - damaged
red - destroyed
Execution:
call
Groups:
VR

Syntax

Syntax:
[object,time] call BIS_fnc_VRHitpart
Parameters:
object: Object - VR Object
time: Number - (Optional, default 30) Delay before hit parts are returned back to default
Return Value:
Nothing

Examples

Example 1:
_delta = [someObject, 60] call BIS_fnc_VRHitpart;

Additional Information

See also:
VR functions

Notes

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Notes

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