BIS_fnc_VRHitpart

From Bohemia Interactive Community
Revision as of 13:07, 6 May 2022 by Lou Montana (talk | contribs) (Text replacement - "code>_([a-zA-Z0-9_]+) = " to "code>private _$1 = ")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Initialize hit effects on VR targets.

grey - undamaged
orange - damaged
red - destroyed
Execution:
call
Groups:
VR

Syntax

Syntax:
[object,time] call BIS_fnc_VRHitpart
Parameters:
object: Object - VR Object
time: Number - (Optional, default 30) Delay before hit parts are returned back to default
Return Value:
Nothing

Examples

Example 1:
private _delta = [someObject, 60] call BIS_fnc_VRHitpart;

Additional Information

See also:
VR functions

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note