BIS fnc allSynchronizedObjects: Difference between revisions

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{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Object Manipulation


|gr1 = Object Manipulation |GROUP1=
|descr= Return all synchronized objects, including those synced to synced and so on.


| Return all synchronized objects, including those synced to synced and so on.|DESCRIPTION=
|s1= [object, filter] call [[BIS_fnc_allSynchronizedObjects]]


|p1= object: [[Object]] - parent object


| [object, filter] call [[BIS_fnc_allSynchronizedObjects]] |SYNTAX=
|p2= filter: [[String]] or [[Array]] of strings - (Optional, default "") class name filter. 1 or more class name of objects we are interested in
|p1= object: [[Object]] - Parent object |PARAMETER1=


|p2= filter: [[String]] or [[Array]] of strings - (Optional, default "") Class name filter. 1 or more class name of objects we are interested in |PARAMETER2=
|r1= [[Array]] - synchronized objects


| [[Array]] - Synchronized objects |RETURNVALUE=
|x1= <sqf>[BIS_Poliakko,"LocationArea_F"] call BIS_fnc_allSynchronizedObjects;</sqf>


|x1= <code>[BIS_Poliakko,"LocationArea_F"] [[call]] [[BIS_fnc_allSynchronizedObjects]];</code> |=
|seealso= [[BIS_fnc_synchronizedObjects]]
 
|[[BIS_fnc_synchronizedObjects]] |SEEALSO=
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:allSynchronizedObjects}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:allSynchronizedObjects}}]]

Latest revision as of 16:49, 8 November 2023

Hover & click on the images for description

Description

Description:
Return all synchronized objects, including those synced to synced and so on.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object, filter] call BIS_fnc_allSynchronizedObjects
Parameters:
object: Object - parent object
filter: String or Array of strings - (Optional, default "") class name filter. 1 or more class name of objects we are interested in
Return Value:
Array - synchronized objects

Examples

Example 1:
[BIS_Poliakko,"LocationArea_F"] call BIS_fnc_allSynchronizedObjects;

Additional Information

See also:
BIS_fnc_synchronizedObjects

Notes

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