BIS fnc allSynchronizedObjects: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Object Manipulation
|gr1= Object Manipulation
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|descr= Return all synchronized objects, including those synced to synced and so on.
|descr= Return all synchronized objects, including those synced to synced and so on.


|s1=[object, filter] call [[BIS_fnc_allSynchronizedObjects]]
|s1= [object, filter] call [[BIS_fnc_allSynchronizedObjects]]


|p1= object: [[Object]] - Parent object
|p1= object: [[Object]] - parent object


|p2= filter: [[String]] or [[Array]] of strings - (Optional, default "") Class name filter. 1 or more class name of objects we are interested in
|p2= filter: [[String]] or [[Array]] of strings - (Optional, default "") class name filter. 1 or more class name of objects we are interested in


|r1=[[Array]] - Synchronized objects
|r1= [[Array]] - synchronized objects


|x1= <code>[BIS_Poliakko,"LocationArea_F"] [[call]] [[BIS_fnc_allSynchronizedObjects]];</code>
|x1= <sqf>[BIS_Poliakko,"LocationArea_F"] call BIS_fnc_allSynchronizedObjects;</sqf>


|seealso= [[BIS_fnc_synchronizedObjects]]
|seealso= [[BIS_fnc_synchronizedObjects]]
}}
}}

Latest revision as of 16:49, 8 November 2023

Hover & click on the images for description

Description

Description:
Return all synchronized objects, including those synced to synced and so on.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object, filter] call BIS_fnc_allSynchronizedObjects
Parameters:
object: Object - parent object
filter: String or Array of strings - (Optional, default "") class name filter. 1 or more class name of objects we are interested in
Return Value:
Array - synchronized objects

Examples

Example 1:
[BIS_Poliakko,"LocationArea_F"] call BIS_fnc_allSynchronizedObjects;

Additional Information

See also:
BIS_fnc_synchronizedObjects

Notes

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