BIS fnc bitflagsUnset: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects( \("local" or "gl...)
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{{DISPLAYTITLE:BIS_fnc_bitflagsUnset}}{{Function
{{DISPLAYTITLE:BIS_fnc_bitflagsUnset}}{{Function


| arma3 |Game=
| arma3
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|1.66


|gr1= Bitwise
|gr1= Bitwise


|arg= |MPARGUMENTS=  
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|eff= |MPEFFECTS=  
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| Unsets one or more flags in the given flagset, represented with decimal or hexadecimal number<br>
| Unsets one or more flags in the given flagset, represented with decimal or hexadecimal number<br>
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| [[BIS fnc bitflagsFlip]], [[BIS fnc bitflagsCheck]], [[BIS fnc bitflagsToArray]], [[BIS fnc bitflagsSet]]
| [[BIS fnc bitflagsFlip]], [[BIS fnc bitflagsCheck]], [[BIS fnc bitflagsToArray]], [[BIS fnc bitflagsSet]]


| |MPBEHAVIOUR=
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Revision as of 02:54, 18 January 2021

Hover & click on the images for description

Description

Description:
Unsets one or more flags in the given flagset, represented with decimal or hexadecimal number
(Hexadecimal number representation is simply auto-converted into decimal by the engine)
To check which flags are present in given flagset use BIS_fnc_bitflagsToArray

Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216)
Execution:
call
Groups:
Bitwise

Syntax

Syntax:
[flagset, flag] call BIS_fnc_bitflagsUnset
Parameters:
flagset: Number - flagset
flag: Number - one or more flags to unset
Return Value:
Number - new flagset with given flag or flags unset

Examples

Example 1:
[2 + 4 + 8, 8] call BIS_fnc_bitflagsUnset; // 6 (which is 2 + 4) [2 + 4 + 8, 2 + 8] call BIS_fnc_bitflagsUnset; // 4 [2 + 4 + 8, 1 + 8] call BIS_fnc_bitflagsUnset; // 6 (which is 2 + 4) [2 + 4 + 8, 1 + 8 + 8 + 2 + 2] call BIS_fnc_bitflagsUnset; // 10 (which is 2 + 8, since 1 + 8 + 8 + 2 + 2 is in fact 1 + 4 + 16)

Additional Information

See also:
BIS fnc bitflagsFlipBIS fnc bitflagsCheckBIS fnc bitflagsToArrayBIS fnc bitflagsSet

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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