BIS fnc bitflagsUnset: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.66


| arma3 |= Game name
|gr1= Bitwise


|1.00|= Game version
|descr= Unsets one or more flags in the given flagset, represented with decimal or hexadecimal number<br>
____________________________________________________________________________________________
(Hexadecimal number representation is simply auto-converted into decimal by the engine)<br>
To check which flags are present in given flagset use [[BIS_fnc_bitflagsToArray]]<br><br>
'''Limitations''':<br>
Due to various limitations of the Real Virtuality engine this function is
intended to work with unsigned 24 bit integers only. This means that the
supported range is 2^0...2^24 (1...16777216)


| ''N/A'' |= Description
|s1= [flagset, flag] call [[BIS_fnc_bitflagsUnset]]
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_bitflagsUnset]]; --> |= Syntax
|p1= flagset: [[Number]] - flagset
|p1= |= Parameter 1
|p2= flag: [[Number]] - one or more flags to unset


| |= Return value
|r1= [[Number]]  - new flagset with given flag or flags unset
____________________________________________________________________________________________


|x1= <code></code> |=
|x1=<sqf>[2 + 4 + 8, 8] call BIS_fnc_bitflagsUnset; // 6 (which is 2 + 4)
____________________________________________________________________________________________
[2 + 4 + 8, 2 + 8] call BIS_fnc_bitflagsUnset; // 4
 
[2 + 4 + 8, 1 + 8] call BIS_fnc_bitflagsUnset; // 6 (which is 2 + 4)
| |= See also
[2 + 4 + 8, 1 + 8 + 8 + 2 + 2] call BIS_fnc_bitflagsUnset; // 10 (which is 2 + 8, since 1 + 8 + 8 + 2 + 2 is in fact 1 + 4 + 16)</sqf>


|seealso=    [[BIS_fnc_bitflagsFlip]] [[BIS_fnc_bitflagsCheck]] [[BIS_fnc_bitflagsToArray]] [[BIS_fnc_bitflagsSet]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Bitwise|{{uc:bitflagsUnset}}]]
[[Category:Functions|{{uc:bitflagsUnset}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:bitflagsUnset}}]]

Latest revision as of 19:04, 13 July 2022

Hover & click on the images for description

Description

Description:
Unsets one or more flags in the given flagset, represented with decimal or hexadecimal number
(Hexadecimal number representation is simply auto-converted into decimal by the engine)
To check which flags are present in given flagset use BIS_fnc_bitflagsToArray

Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216)
Execution:
call
Groups:
Bitwise

Syntax

Syntax:
[flagset, flag] call BIS_fnc_bitflagsUnset
Parameters:
flagset: Number - flagset
flag: Number - one or more flags to unset
Return Value:
Number - new flagset with given flag or flags unset

Examples

Example 1:
[2 + 4 + 8, 8] call BIS_fnc_bitflagsUnset; // 6 (which is 2 + 4) [2 + 4 + 8, 2 + 8] call BIS_fnc_bitflagsUnset; // 4 [2 + 4 + 8, 1 + 8] call BIS_fnc_bitflagsUnset; // 6 (which is 2 + 4) [2 + 4 + 8, 1 + 8 + 8 + 2 + 2] call BIS_fnc_bitflagsUnset; // 10 (which is 2 + 8, since 1 + 8 + 8 + 2 + 2 is in fact 1 + 4 + 16)

Additional Information

See also:
BIS_fnc_bitflagsFlip BIS_fnc_bitflagsCheck BIS_fnc_bitflagsToArray BIS_fnc_bitflagsSet

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note