BIS fnc buildingPositions: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")
Line 26: Line 26:




<h3 style="display:none">Bottom Section</h3>
 


[[Category:Functions|{{uc:buildingPositions}}]]
[[Category:Functions|{{uc:buildingPositions}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:buildingPositions}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:buildingPositions}}]]

Revision as of 01:51, 18 January 2021

Hover & click on the images for description

Description

Description:
Get all available positions within a building or structure.
Execution:
call
Groups:
Positions

Syntax

Syntax:
param call BIS_fnc_buildingPositions;
Parameters:
param: Object
param: Number
Return Value:
Array

Examples

Example 1:
[_building] call BIS_fnc_buildingPositions;
Example 2:
[_building, _maxNumberOfPositions] call BIS_fnc_buildingPositions;

Additional Information

See also:
buildingPosbuildingExit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note