BIS fnc camFollow: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
Line 24: Line 24:


|x1= <code>private _camera = "camera" camCreate ((getPos player) vectorAdd [0,0,3]);
|x1= <code>private _camera = "camera" camCreate ((getPos player) vectorAdd [0,0,3]);
[_camera, player, -2] call [[BIS_fnc_camFollow]];</code>
[_camera, player, -2] call BIS_fnc_camFollow;</code>


|seealso= [[:Category:Command Group: Camera Control|Camera commands]]
|seealso= [[:Category:Command Group: Camera Control|Camera commands]]
}}
}}

Revision as of 22:40, 12 July 2022

Hover & click on the images for description

Description

Description:
Refresh a camera Field of View according to its distance with the target.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera, target, refreshTime] call BIS_fnc_camFollow
Parameters:
camera: Object
target: Object or Position
refreshTime: Number - (Optional, default 1) transition time in seconds. If refreshTime is positive, a refresh happens only once. if refreshTime is negative, the refresh will loop (with a transition time of absolute refreshTime) until camera is null
Return Value:
Nothing

Examples

Example 1:
private _camera = "camera" camCreate ((getPos player) vectorAdd [0,0,3]); [_camera, player, -2] call BIS_fnc_camFollow;

Additional Information

See also:
Camera commands

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note