BIS fnc cargoTurretIndex: Difference between revisions

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m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
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|gr1= Object Manipulation
|gr1= Object Manipulation


| Return cargo index of a person turret and the other way around.
|descr= Return cargo index of a person turret and the other way around.


|s1=[vehicle, personOrTurretPath] call [[BIS_fnc_cargoTurretIndex]]
|s1=[vehicle, personOrTurretPath] call [[BIS_fnc_cargoTurretIndex]]

Revision as of 21:36, 13 June 2021

Hover & click on the images for description

Description

Description:
Return cargo index of a person turret and the other way around.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[vehicle, personOrTurretPath] call BIS_fnc_cargoTurretIndex
Parameters:
vehicle: Object - the vehicle to check
personOrTurretPath: Person or Array of Numbers - unit to find or turret path
Return Value:
Array (turret path) or Number (cargo index)

Examples

Example 1:
private _vehicle = vehicle player; private _turretCargoIndex = [_vehicle, [0, 1]] call BIS_fnc_cargoTurretIndex; private _playerTurretPath = [_vehicle, player] call BIS_fnc_cargoTurretIndex;

Additional Information

See also:
turretUnit moveInTurret allTurrets

Notes

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