BIS fnc cinemaBorder: Difference between revisions

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|Creates cinematic borders. Player cannot move during cutscene.|= Description
|Creates cinematic borders. Player cannot move during cutscene.|DESCRIPTION=
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| [mode, duration, sound, view] call [[BIS_fnc_cinemaBorder]] |= Syntax
| [mode, duration, sound, view] call [[BIS_fnc_cinemaBorder]] |SYNTAX=
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| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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| [[disableUserInput]], [[userInputDisabled]] |= See also
| [[disableUserInput]], [[userInputDisabled]] |SEEALSO=
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Revision as of 12:26, 7 April 2019

Hover & click on the images for description

Description

Description:
Creates cinematic borders. Player cannot move during cutscene.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[mode, duration, sound, view] call BIS_fnc_cinemaBorder
Parameters:
mode: Number - Can be:
  • 0 - In
  • 1 - Out
duration: Number - (Optional, default 1.5) Duration in seconds
sound: Boolean - (Optional, default false) Play sound
view: Boolean - (Optional, default false Lock 1st-person-view)
Return Value:
Nothing

Examples

Example 1:
[1, 2, true, true ] call BIS_fnc_cinemaBorder;

Additional Information

See also:
disableUserInputuserInputDisabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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