BIS fnc codePerformance: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
(note about restart)
Line 10: Line 10:


In Arma 3, window with results is opened afterwards.
In Arma 3, window with results is opened afterwards.
'''NOTE:''' For best results restart your client before conducting tests. This function uses [[diag_tickTime]] which loses its precision the longer the client runs from restart.


[[File:BIS fnc codePerformance.png|300px]]
[[File:BIS fnc codePerformance.png|300px]]

Revision as of 20:02, 25 January 2014

Hover & click on the images for description

Description

Description:
Measures how much time it takes to execute given expression. Results may vary based on overall performance; use this function to compare alternative scripting approaches rather than to measure specific values. In Arma 3, window with results is opened afterwards. NOTE: For best results restart your client before conducting tests. This function uses diag_tickTime which loses its precision the longer the client runs from restart. BIS fnc codePerformance.png
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[expression,(cycles)] call BIS_fnc_codePerformance;
Parameters:
expression: String - tested expression
cycles (Optional): Number - Number of cycles (default: 10000)
Return Value:
Nothing

Examples

Example 1:
testArray = []; ["testArray = testArray + [1];"] call BIS_fnc_codePerformance; testArray = []; ["testArray set [count testArray,1];"] call BIS_fnc_codePerformance; Compare two methods of adding elements into array

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section