BIS fnc compatibleItems: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.24


|1.24
|gr1= Inventory


|gr1 = Inventory
|descr= {{Feature|obsolete|Use [[compatibleItems]] instead.}} Return all compatible weapon attachments.


| Return all compatible weapon attachments.
|s1= weapon call [[BIS_fnc_compatibleItems]]


|  weapon call [[BIS_fnc_compatibleItems]]
|p1= weapon: [[String]] - weapon class
|p1= weapon: [[String]] - Weapon class


|[[Array]] - of [[String|strings]]
|r1= [[Array]] of [[String]]s


|x1= <code>([[currentWeapon]] [[player]]) [[call]] [[BIS_fnc_compatibleItems]];</code>
|x1= <sqf>(currentWeapon player) call BIS_fnc_compatibleItems;</sqf>


|[[currentWeapon]],[[BIS_fnc_limitWeaponItems]], [[BIS_fnc_baseWeapon]]
|seealso= [[compatibleItems]] [[currentWeapon]] [[BIS_fnc_limitWeaponItems]] [[BIS_fnc_baseWeapon]]
}}
}}

Latest revision as of 17:35, 8 November 2023

Hover & click on the images for description

Description

Description:
🕖
The following information is obsolete. Reason: Use compatibleItems instead.
Return all compatible weapon attachments.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
weapon call BIS_fnc_compatibleItems
Parameters:
weapon: String - weapon class
Return Value:
Array of Strings

Examples

Example 1:
(currentWeapon player) call BIS_fnc_compatibleItems;

Additional Information

See also:
compatibleItems currentWeapon BIS_fnc_limitWeaponItems BIS_fnc_baseWeapon

Notes

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Only post proven facts here! Add Note