BIS fnc conditionalSelect: Difference between revisions

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m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], *\[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|r1= [[Array]]
|r1= [[Array]]


|x1= <code>[<nowiki/>[10, 0, 8, 2, 6, 4], { [[Magic Variables#x|_x]] > 5 }] [[call]] [[BIS_fnc_conditionalSelect]]; {{cc|will return [10,8,6]}}</code>
|x1= <code>[<nowiki/>[10, 0, 8, 2, 6, 4], { [[Magic Variables#x|_x]] > 5 }] [[call]] [[BIS_fnc_conditionalSelect]]; // will return [10,8,6]</code>


|x2= <code>[<nowiki/>[10, [[true]], 8, [[player]]], { [[typeName]] _x == "STRING" }] [[call]] [[BIS_fnc_conditionalSelect]]; {{cc|will return []}}</code>
|x2= <code>[<nowiki/>[10, [[true]], 8, [[player]]], { [[typeName]] _x == "STRING" }] [[call]] [[BIS_fnc_conditionalSelect]]; // will return []</code>


|seealso= [[select]] [[count]]
|seealso= [[select]] [[count]]
}}
}}

Revision as of 12:02, 13 July 2022

Hover & click on the images for description

Description

Description:
This returns a sub-array of elements that satisfy a specific condition in the order they have been passed.
Arma 3
Use items select condition syntax instead (since Arma 3 v1.55).

In the condition, the currently tested element is assigned to the variable "_x".

The original array is not modified.
Execution:
call
Groups:
Arrays

Syntax

Syntax:
[items, condition] call BIS_fnc_conditionalSelect
Parameters:
items: Array - array to check
condition: Code - selection code
Return Value:
Array

Examples

Example 1:
[[10, 0, 8, 2, 6, 4], { _x > 5 }] call BIS_fnc_conditionalSelect; // will return [10,8,6]
Example 2:
[[10, true, 8, player], { typeName _x == "STRING" }] call BIS_fnc_conditionalSelect; // will return []

Additional Information

See also:
select count

Notes

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