BIS fnc crossProduct: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (description)
(Page filling)
Line 1: Line 1:
 
{{Function|Comments=
{{Function|= Comments
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma2 |= Game name
| arma2 |Game name=


|1.00|= Game version
|1.00|Game version=
____________________________________________________________________________________________
____________________________________________________________________________________________


| <pre>
| Return the cross product of two 3D vectors. {{Feature arma3|Use [[vectorCrossProduct]] instead.}}|Description=
/************************************************************
____________________________________________________________________________________________
Cross Product
Returns the cross product of two 3D vectors.
************************************************************/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
| [vector1, vector2] call [[BIS_fnc_crossProduct]] |Syntax=
{{Feature arma3|Use [[vectorCrossProduct]] instead.}} |= Description
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_crossProduct]]; --> |= Syntax
|p1= vector1: [[Array]] |Parameter 1=


|p1= |= Parameter 1
|p2= vector2: [[Array]] |Parameter 2=


| |= Return value
| [[Array]] |Return value=
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code></code> |=  
|x1= <code>_product = <nowiki>[</nowiki>[1,2,3], [3,2,1]] [[call]] [[BIS_fnc_crossProduct]];</code> |Example 1=
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[vectorCrossProduct]] |= See also
| [[vectorCrossProduct]] |See also=
 
}}
}}


Line 41: Line 33:


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:crossProduct}}]]
[[Category:Function Group: Vectors|{{uc:crossProduct}}]]
[[Category:Function Group: Vectors|{{uc:crossProduct}}]]
[[Category:Functions|{{uc:crossProduct}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:crossProduct}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:crossProduct}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:crossProduct}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:crossProduct}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:crossProduct}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:crossProduct}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:crossProduct}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:crossProduct}}]]

Revision as of 00:00, 31 May 2018

Hover & click on the images for description

Description

Description:
Return the cross product of two 3D vectors.
Arma 3
Use vectorCrossProduct instead.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[vector1, vector2] call BIS_fnc_crossProduct
Parameters:
vector1: Array
vector2: Array
Return Value:
Array

Examples

Example 1:
_product = [[1,2,3], [3,2,1]] call BIS_fnc_crossProduct;

Additional Information

See also:
vectorCrossProduct

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section