BIS fnc dirIndicator: Difference between revisions

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m (Text replacement - "\[\[Category\:Function Group\: GUI(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
m (Text replacement - "Color" to "Color (RGBA)")
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* [[Position]] - any position |PARAMETER2=
* [[Position]] - any position |PARAMETER2=


|p3= color: [[Color]] - (Optional, default [0.424,0.651,0.247,1] ({{arma2}} green)) |PARAMETER3=
|p3= color: [[Color|Color (RGBA)]] - (Optional, default [0.424,0.651,0.247,1] ({{arma2}} green)) |PARAMETER3=


|p4= sizeCoef: [[Number]] - (Optional, default 0.1045752 (command bar height)) size coefficient |PARAMETER4=
|p4= sizeCoef: [[Number]] - (Optional, default 0.1045752 (command bar height)) size coefficient |PARAMETER4=

Revision as of 15:44, 16 October 2020

-wrong parameter ("globargument") defined!-LELocal
Hover & click on the images for description

Description

Description:
Show a 4-directions indicator.
Indicator GUI layer is 17, its Display is accessible with uiNamespace getVariable "BIS_RscMissionScreen_dirIndicator".
Can be reexecuted to change its colour, but once executed this function cannot be halted until origin's death.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[origin, target, color, sizeCoef] call BIS_fnc_dirIndicator
Parameters:
origin: Object - origin, usually player
target: Code, String, Object or Position - to which indicator points to:
color: Color (RGBA) - (Optional, default [0.424,0.651,0.247,1] (Arma 2 green))
sizeCoef: Number - (Optional, default 0.1045752 (command bar height)) size coefficient
Return Value:
Script handle

Examples

Example 1:
[player, TheBoss, [0.706, 0.0745, 0.0196, 1]] call BIS_fnc_dirIndicator;

Additional Information

See also:
See also needed

Notes

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Notes

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