BIS fnc dirIndicator: Difference between revisions

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| Show a 4-directions indicator.<br />
| Show a 4-directions indicator.<br />
Indicator GUI layer is 17, its [[Display]] is accessible with {{Inline code|[[uiNamespace]] [[getVariable]] "BIS_RscMissionScreen_dirIndicator"}}.<br />
Indicator GUI layer is 17, its [[Display]] is accessible with {{Inline code|[[uiNamespace]] [[getVariable]] "BIS_RscMissionScreen_dirIndicator"}}.<br />
{{Informative|once executed, this function '''cannot''' be halted until ''center''<nowiki>'</nowiki>s death.}} |= Description
Can be reexecuted to change its colour, but once executed this function '''cannot''' be halted until ''origin''<nowiki>'</nowiki>s death. |= Description
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Revision as of 15:14, 8 May 2018

-wrong parameter ("globargument") defined!-LELocal
Hover & click on the images for description

Description

Description:
Show a 4-directions indicator.
Indicator GUI layer is 17, its Display is accessible with uiNamespace getVariable "BIS_RscMissionScreen_dirIndicator".
Can be reexecuted to change its colour, but once executed this function cannot be halted until origin's death.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[origin, target, color, sizeCoef] call BIS_fnc_dirIndicator
Parameters:
origin: Object - origin, usually player
target: Code, String, Object or Position - to which indicator points to:
color: Color - (Optional, default [0.424,0.651,0.247,1] (Arma 2 green))
sizeCoef: Number - (Optional, default 0.1045752 (command bar height)) size coefficient
Return Value:
Script handle

Examples

Example 1:
[player, TheBoss, [0.706, 0.0745, 0.0196, 1]] call BIS_fnc_dirIndicator;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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