BIS fnc distance2Dsqr: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")
Line 31: Line 31:




<h3 style="display:none">Bottom Section</h3>
 


[[Category:Functions|{{uc:distance2Dsqr}}]]
[[Category:Functions|{{uc:distance2Dsqr}}]]

Revision as of 01:52, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the SQUARE of the distance between the two objects or positions "as the crow flies" (ignoring elevation).
Arma 3
This function became obsolete with the introduction of distanceSqr
Execution:
call
Groups:
Geometry

Syntax

Syntax:
[Point_1,Point_2] call BIS_fnc_distance2Dsqr;
Parameters:
Point_1: Object or Position
Point_2: Object or Position
Return Value:
Number - Squared distance

Examples

Example 1:
[ player, soldier_1 ] call BIS_fnc_distance2Dsqr
Example 2:
[ [100,100,0],[0,0,0] ] call BIS_fnc_distance2Dsqr

Additional Information

See also:
BIS_fnc_distance2Ddistance2Ddistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note