BIS fnc distance2Dsqr: Difference between revisions

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m (Text replacement - " \| *(s1=)? *((\[[^ ]+\]) (call|spawn) '''(BI(N|S)_fnc_[a-zA-Z0-9_]+)''');? \| *p1 *=" to " |s1= $3 $4 $5 |p1=")
m (Text replacement - "'''(BI(N|S)_fnc_[a-zA-Z0-9_]+)'''" to "$1")
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|r1= [[Number]] - Squared distance
|r1= [[Number]] - Squared distance


|x1= <code>[ [[player]], soldier_1 ] [[call]]  '''BIS_fnc_distance2Dsqr'''</code>
|x1= <code>[ [[player]], soldier_1 ] [[call]]  [[BIS_fnc_distance2Dsqr]]</code>


|x2= <code>[ [100,100,0],[0,0,0] ] [[call]]  '''BIS_fnc_distance2Dsqr'''</code>
|x2= <code>[ [100,100,0],[0,0,0] ] [[call]]  [[BIS_fnc_distance2Dsqr]]</code>


|seealso= [[BIS_fnc_distance2D]], [[distance2D]], [[distance]]
|seealso= [[BIS_fnc_distance2D]], [[distance2D]], [[distance]]

Revision as of 21:26, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Geometry

Syntax

Syntax:
[Point_1,Point_2] call BIS_fnc_distance2Dsqr
Parameters:
Point_1: Object or Position
Point_2: Object or Position
Return Value:
Number - Squared distance

Examples

Example 1:
[ player, soldier_1 ] call BIS_fnc_distance2Dsqr
Example 2:
[ [100,100,0],[0,0,0] ] call BIS_fnc_distance2Dsqr

Additional Information

See also:
BIS_fnc_distance2Ddistance2Ddistance

Notes

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