BIS fnc distance2Dsqr: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|+$" to "")
m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], *\[\[([^ ]+)\]\]" to "|seealso= $1 $2")
Line 32: Line 32:
|x2= <code>[ [100,100,0],[0,0,0] ] [[call]]  [[BIS_fnc_distance2Dsqr]]</code>
|x2= <code>[ [100,100,0],[0,0,0] ] [[call]]  [[BIS_fnc_distance2Dsqr]]</code>


|seealso= [[BIS_fnc_distance2D]], [[distance2D]], [[distance]]
|seealso= [[BIS_fnc_distance2D]] [[distance2D]], [[distance]]
}}
}}

Revision as of 23:37, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns the SQUARE of the distance between the two objects or positions "as the crow flies" (ignoring elevation).
Arma 3
This function became obsolete with the introduction of distanceSqr
Execution:
call
Groups:
Geometry

Syntax

Syntax:
[Point_1,Point_2] call BIS_fnc_distance2Dsqr
Parameters:
Point_1: Object or Position
Point_2: Object or Position
Return Value:
Number - Squared distance

Examples

Example 1:
[ player, soldier_1 ] call BIS_fnc_distance2Dsqr
Example 2:
[ [100,100,0],[0,0,0] ] call BIS_fnc_distance2Dsqr

Additional Information

See also:
BIS_fnc_distance2D distance2Ddistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note