BIS fnc doorClose: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code> *(\^+\]) +\[\[call\]\] +\[\[(BIS_fnc_[a-zA-Z0-9_]+)\]\];? *<\/code>" to "<sqf>$1 call $2;</sqf>") |
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{{ | {{RV|type=function | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.00 | |version1= 1.00 | ||
|gr1= Scripts | |||
|arg= global | |arg= global | ||
Line 13: | Line 12: | ||
|descr=Close a door with an animated doorhandle. | |descr=Close a door with an animated doorhandle. | ||
|s1= [building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] call [[BIS_fnc_doorClose]] | |||
|s1= [building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] | |||
|p1=building: [[Object]] - (Optional, default [[objNull]]) Building | |p1=building: [[Object]] - (Optional, default [[objNull]]) Building | ||
Line 29: | Line 26: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[building,"doorAnimation","animationUp","animationDown",1] call BIS_fnc_doorClose;</sqf> | ||
|seealso= [[animate]] [[animateSource]] [[ | |seealso= [[animate]] [[animateSource]] [[BIS_fnc_door]] | ||
}} | }} |
Revision as of 20:03, 5 May 2022
Description
Syntax
- Syntax:
- [building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] call BIS_fnc_doorClose
- Parameters:
- building: Object - (Optional, default objNull) Building
- doorAnimation: String - (Optional, default "") Name of the door animation
- handleDownAnimation: String - (Optional, default "") Animation source of handle down
- doorHandleUpAnimation: String - (Optional, default "") Animation source of handle up
- animationPhase: Number - (Optional, default 0) Value from 0-1
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- animate animateSource BIS_fnc_door
Notes
-
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