BIS fnc effectFiredRifle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<!--|arg= local-->" to "")
m (Text replacement - " {3,}\|" to " |")
Line 4: Line 4:


|version1= 1.00
|version1= 1.00


|eff= local
|eff= local

Revision as of 23:41, 18 January 2021

Hover & click on the images for description

Description

Description:
Used to add an effect to fired bullets. Should be executed from Fired Event Handler.
Execution:
call
Groups:
Effects

Syntax

Syntax:
[unit, nil, nil, nil, ammoType] call BIS_fnc_effectFiredRifle
Parameters:
unit: Object - The unit, the effect should be added to
nil: Nothing
nil: Nothing
nil: Nothing
ammoType: String - The type of ammo the effect should be triggered for
Return Value:
Nothing

Examples

Example 1:
unit addEventHandler ["Fired", { _this call BIS_fnc_effectFiredRifle; }];

Additional Information

See also:
addEventHandler Fired Event Handler

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note