BIS_fnc_genericSentence

From Bohemia Interactive Community
Revision as of 19:42, 3 April 2006 by BIS fnc exportFunctionsToWiki (talk) (Generated by BIS_fnc_exportFunctionsToWiki)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Hover & click on the images for description

Description

Description:
/*

	Description:
	Play generic sentence with probablity set by bis_genericSentenceMode variable (0.5 = 50%, 1 = 100%)

	Parameter(s):
	_this select 0: STRING - sentence name
	_this select 1 (Optional): OBJECT or CODE - speaker (when code, speaker is it's returned value)
	_this select 2 (Optional): NUMBER - delay from previous generic sentence: When negative, sentence is played always.
	_this select 3 (Optional): BOOL - true to allow repeating same sentence

	Returns:
	BOOL - true if sentence was played
*/

//--- No radio channel - terminate (client) or initialize (server)
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section