BIS fnc getCloudletParams: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.76
|1.76


|gr1= Systems
|gr1= Systems


| Return particle params of CfgCloudlets class.
|descr= Return particle params of CfgCloudlets class.


| [cfgCloudletClass] call [[BIS_fnc_getCloudletParams]]
|s1= [cfgCloudletClass] call [[BIS_fnc_getCloudletParams]]


|p1= cfgCloudletClass: [[String]] - wanted class in cfgCloudlets
|p1= cfgCloudletClass: [[String]] - wanted class in cfgCloudlets


| [[Array]] - format [<nowiki/>[[setParticleParams]], [[setParticleRandom]], [[setDropInterval]]]:
|r1= [[Array]] - format [<nowiki/>[[setParticleParams]], [[setParticleRandom]], [[setDropInterval]]]<br>
<spoiler><code>
<spoiler text="Show format">
[
[
[
[
[particleShape, particleFSNtieth, particleFSIndex, particleFSFrameCount, particleFSLoop],
[particleShape, particleFSNtieth, particleFSIndex, particleFSFrameCount, particleFSLoop],
animationName,
animationName,
particleType,
particleType,
timerPeriod,
timerPeriod,
lifeTime,
lifeTime,
position,
position,
moveVelocity,
moveVelocity,
rotationVelocity,
rotationVelocity,
weight,
weight,
volume,
volume,
rubbing,
rubbing,
size,
size,
color,
color,
animationSpeed,
animationSpeed,
randomDirectionPeriod,
randomDirectionPeriod,
randomDirectionIntensity,
randomDirectionIntensity,
onTimerScript,
onTimerScript,
beforeDestroyScript,
beforeDestroyScript,
"",
"",
angle,
angle,
onSurface,
onSurface,
bounceOnSurface,
bounceOnSurface,
emissiveColor
emissiveColor
],
],
[
[
lifeTimeVar,
lifeTimeVar,
positionVar,
positionVar,
moveVelocityVar,
moveVelocityVar,
rotationVelocityVar,
rotationVelocityVar,
sizeVar,
sizeVar,
colorVar,
colorVar,
randomDirectionPeriodVar,
randomDirectionPeriodVar,
randomDirectionIntensityVar,
randomDirectionIntensityVar,
angleVar,
angleVar,
bounceOnSurfaceVar
bounceOnSurfaceVar
],
],
interval
interval
]</code></spoiler>
]</spoiler>


|x1= <code>["AmmoLightSmokeParticles"] [[call]] [[BIS_fnc_getCloudletParams]];</code>
|x1= <sqf>["AmmoLightSmokeParticles"] call BIS_fnc_getCloudletParams;</sqf>


| [[Arma 3 Particle Effects]], [[setParticleParams]], [[setParticleRandom]], [[setDropInterval]], [[drop]]
|seealso= [[Arma 3: Particle Effects]] [[setParticleParams]] [[setParticleRandom]] [[setDropInterval]] [[drop]]
}}
}}

Latest revision as of 19:16, 8 November 2023

Hover & click on the images for description

Description

Description:
Return particle params of CfgCloudlets class.
Execution:
call
Groups:
Systems

Syntax

Syntax:
[cfgCloudletClass] call BIS_fnc_getCloudletParams
Parameters:
cfgCloudletClass: String - wanted class in cfgCloudlets
Return Value:
Array - format [setParticleParams, setParticleRandom, setDropInterval]
[
	[
		[particleShape, particleFSNtieth, particleFSIndex, particleFSFrameCount, particleFSLoop],
		animationName,
		particleType,
		timerPeriod,
		lifeTime,
		position,
		moveVelocity,
		rotationVelocity,
		weight,
		volume,
		rubbing,
		size,
		color,
		animationSpeed,
		randomDirectionPeriod,
		randomDirectionIntensity,
		onTimerScript,
		beforeDestroyScript,
		"",
		angle,
		onSurface,
		bounceOnSurface,
		emissiveColor
	],
	[
		lifeTimeVar,
		positionVar,
		moveVelocityVar,
		rotationVelocityVar,
		sizeVar,
		colorVar,
		randomDirectionPeriodVar,
		randomDirectionIntensityVar,
		angleVar,
		bounceOnSurfaceVar
	],
	interval

]

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Examples

Example 1:
["AmmoLightSmokeParticles"] call BIS_fnc_getCloudletParams;

Additional Information

See also:
Arma 3: Particle Effects setParticleParams setParticleRandom setDropInterval drop

Notes

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