BIS fnc getRespawnMarkers: Difference between revisions

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m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
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|gr1= Respawn
|gr1= Respawn


| Returns all respawn markers for given side.
|descr= Returns all respawn markers for given side.


|s1=[side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]]
|s1=[side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]]

Revision as of 21:48, 13 June 2021

Hover & click on the images for description

Description

Description:
Returns all respawn markers for given side.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[side,vehicleMarkers] call BIS_fnc_getRespawnMarkers
Parameters:
side: Side - (Optional, default player call BIS_fnc_objectSide) side to which returned markers belong to
vehicleMarkers: Boolean - (Optional, default false) true to return vehicle respawn markers, false to return units respawn markers
Return Value:
Array of Strings - Respawn markers of given side

Examples

Example 1:
[west, false] call BIS_fnc_getRespawnMarkers;

Additional Information

See also:
Respawn Functions

Notes

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