BIS fnc getRespawnMarkers: Difference between revisions

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|p2= vehicleMarkers: [[Boolean]] - (Optional, default [[false]]) [[true]] to return vehicle respawn markers, [[false]] to return units respawn markers
|p2= vehicleMarkers: [[Boolean]] - (Optional, default [[false]]) [[true]] to return vehicle respawn markers, [[false]] to return units respawn markers


|r1= [[Array]] of [[String]]s - Respawn markers of given side
|r1= [[Array]] of [[String]]s - respawn markers of given side


|x1= <sqf>[west, false] call BIS_fnc_getRespawnMarkers;</sqf>
|x1= <sqf>[west, false] call BIS_fnc_getRespawnMarkers;</sqf>

Latest revision as of 16:47, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns all respawn markers for given side.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[side, vehicleMarkers] call BIS_fnc_getRespawnMarkers
Parameters:
side: Side - (Optional, default player call BIS_fnc_objectSide) side to which returned markers belong to
vehicleMarkers: Boolean - (Optional, default false) true to return vehicle respawn markers, false to return units respawn markers
Return Value:
Array of Strings - respawn markers of given side

Examples

Example 1:
[west, false] call BIS_fnc_getRespawnMarkers;

Additional Information

See also:
Respawn Functions

Notes

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