BIS fnc getRespawnMarkers: Difference between revisions

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(Fix description and see also)
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{{Function|Comments=
{{RV|type=function
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| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Respawn
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| Returns all respawn markers for given side. |Description=
|descr= Returns all respawn markers for given side.
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| [side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]] |Syntax=
|s1= [side, vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]]


|p1= side: [[Side]] - (Optional, default {{Inline code|[[player]] [[call]] [[BIS_fnc_objectSide]]}}) side to which returned markers belong to |Parameter 1=
|p1= side: [[Side]] - (Optional, default <sqf inline>player call BIS_fnc_objectSide</sqf>) side to which returned markers belong to


|p2= vehicleMarkers: [[Boolean]] - (Optional, default [[false]]) [[true]] to return vehicle respawn markers, [[false]] to return units respawn markers |Parameter 2=
|p2= vehicleMarkers: [[Boolean]] - (Optional, default [[false]]) [[true]] to return vehicle respawn markers, [[false]] to return units respawn markers


|r1= [[Array]] of [[String]]s - respawn markers of given side


| [[Array]] of [[String|Strings]] - Respawn markers of given side |Return value=
|x1= <sqf>[west, false] call BIS_fnc_getRespawnMarkers;</sqf>
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|x1= <code><nowiki>[</nowiki>[[west]], [[false]]] [[call]] [[BIS_fnc_getRespawnMarkers]];</code> |Example 1=
|seealso= [[:Category:Function Group: Respawn|Respawn Functions]]
 
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| [[:Category:Function Group: Respawn|Respawn Functions]] |See also=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:getRespawnMarkers}}]]
[[Category:Function Group: Respawn|{{uc:getRespawnMarkers}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:getRespawnMarkers}}]]

Latest revision as of 16:47, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns all respawn markers for given side.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[side, vehicleMarkers] call BIS_fnc_getRespawnMarkers
Parameters:
side: Side - (Optional, default player call BIS_fnc_objectSide) side to which returned markers belong to
vehicleMarkers: Boolean - (Optional, default false) true to return vehicle respawn markers, false to return units respawn markers
Return Value:
Array of Strings - respawn markers of given side

Examples

Example 1:
[west, false] call BIS_fnc_getRespawnMarkers;

Additional Information

See also:
Respawn Functions

Notes

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