BIS fnc getUnitInsignia: Difference between revisions

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|gr1= Object Manipulation
|gr1= Object Manipulation


|descr= Get a unit's uniform insignia placed with [[BIS_fnc_setUnitInsignia]].
|descr= Get a unit's uniform insignia class set with [[BIS_fnc_setUnitInsignia]].


|s1= [target] call [[BIS_fnc_getUnitInsignia]]
|s1= [target] call [[BIS_fnc_getUnitInsignia]]


|p1= target: [[Object]] - Object to return insignia from
|p1= target: [[Object]] - object from which to return its insignia's class


|r1= [[String]] - Path to texture
|r1= [[String]] - insignia classname


|x1= <code>_texture = [<nowiki/>[[player]]] [[call]] [[BIS_fnc_getUnitInsignia]]</code>
|x1= <code>[[private]] _insigniaClass = [<nowiki/>[[player]]] [[call]] [[BIS_fnc_getUnitInsignia]]</code>


|seealso= [[BIS_fnc_setUnitInsignia]], [[Arma 3: Unit Insignia]]
|seealso= [[BIS_fnc_setUnitInsignia]], [[Arma 3: Unit Insignia]]
}}
}}

Revision as of 17:29, 21 July 2021

Hover & click on the images for description

Description

Description:
Get a unit's uniform insignia class set with BIS_fnc_setUnitInsignia.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[target] call BIS_fnc_getUnitInsignia
Parameters:
target: Object - object from which to return its insignia's class
Return Value:
String - insignia classname

Examples

Example 1:
private _insigniaClass = [player] call BIS_fnc_getUnitInsignia

Additional Information

See also:
BIS_fnc_setUnitInsigniaArma 3: Unit Insignia

Notes

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