BIS_fnc_getUnitInsignia

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Description

Description:
Get a unit's uniform insignia placed with BIS_fnc_setUnitInsignia.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[target] call BIS_fnc_getUnitInsignia;
Parameters:
target: Object - Object to return insignia from
Return Value:
String - Path to texture

Examples

Example 1:
_texture = [player] call BIS_fnc_getUnitInsignia

Additional Information

See also:
BIS_fnc_setUnitInsigniaArma 3: Unit Insignia

Notes

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