BIS fnc helicopterSeatMove: Difference between revisions

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m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
Line 9: Line 9:
|gr1= Helicopters
|gr1= Helicopters


| Plays cockpit animation. '''{{tkoh}} only'''.
|descr= Plays cockpit animation. '''{{tkoh}} only'''.


|s1=[unit, gesture] call [[BIS_fnc_helicopterSeatMove]]
|s1=[unit, gesture] call [[BIS_fnc_helicopterSeatMove]]

Revision as of 21:48, 13 June 2021

Hover & click on the images for description

Description

Description:
Plays cockpit animation. Take On Helicopters only.
Execution:
call
Groups:
Helicopters

Syntax

Syntax:
[unit, gesture] call BIS_fnc_helicopterSeatMove
Parameters:
unit: Object
gesture: String - can be one of:
  • "greet"
  • "look"
  • "point"
  • "thumbDown"
  • "thumbUp"
Return Value:
String - animation full name - "" if animation not found

Examples

Example 1:
[instructor, "thumbUp"] call BIS_fnc_helicopterSeatMove;

Additional Information

See also:
switchMoveBIS_fnc_helicopterSeatBIS_fnc_helicopterType

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note